home *** CD-ROM | disk | FTP | other *** search
- Path: dispatch.news.demon.net!demon!redrobe.demon.co.uk
- From: Mike@Redrobe.demon.co.uk (Mike Redrobe)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: AddIntServer + VERTB strangeness
- Date: 14 Apr 96 12:00:41 +0000
- Message-ID: <1084.6678T720T2089@Redrobe.demon.co.uk>
- References: <PETERM.96Apr7124019@tui.maths.irl.cri.nz>
- NNTP-Posting-Host: redrobe.demon.co.uk
- X-NNTP-Posting-Host: redrobe.demon.co.uk
- X-Newsreader: THOR 2.22 (Amiga;TCP/IP)
-
-
- Hi, Peter McGavin , on 07-Apr-96 00:40:19 you brought forth....
-
- >Once an input handler is installed, the difference is less than 1%.
- >That is insignificant compared with differences between different
- >Amiga models and configurations, different algorithms, probably even
- >the time taken to render different frames in the same game.
-
- I know people like to hang on to their own source (and rightly so) but...
-
- could you perhaps post (or upload to aminet) an input handler source?
- This seems to be the "major" overhead, and may go some way to convince people
- to use this method, over "more common" throttle the OS methods..
-
-
- >>>The safe, legal way to install interrupts is to use AddIntServer(),
- >>>SetIntVector(), QBlit(), AddICRVector(), etc. [...]
- >> Perhaps, but whatever I tried, it never seemed to work out as well.
-
- >Did you try an input-handler?
-
-
-
- Mike
-
- --
- ---------------------------------------------------------------------------
- Mike Redrobe - Mike@Redrobe.demon.co.uk MikeRR on #Amiga
- ---------------------------------------------------------------------------
-
-